Thursday, September 16, 2021

NES Game Review: Dr. Mario

 Dr. Mario is a game with a Tetris style approach for the NES.  There are some differences from the game from Russia brought over to the worldwide audience, but there aren't many differences.  The main one is playing with what would be different colored pills rather than the bricks and shapes that Tetris has, and there are essentially what looks like fuzzies that are germs.  Dr. Mario is a game that still holds in high regard still and the game still has a good following.  What does it do well? What didn't it do? What's my rating of it? All that and more ahead.

Positive:

1. Some differences from Tetris: I'll mention one in a bit but this feels a bit different from Tetris.  Tetris can shift from slow to fast pace but this game just feels different overall.  It is a smaller game space than Tetris so you have to think fast, which is good.  It also has Mario as a doctor, so you can get a good laugh about it.

2. Faster pace: Like I said with Tetris, you can kind of switch how the game goes about with pace.  With this, it is fast paced and you have to think quick.  That is good for quick puzzle solvers.  If you aren't, then you have to speed up.  Personally I liked it and it presented challenges.

3. Amount of levels: The amount of levels are good too.  It's a game that matches your skill set overall and at the end, you beat the game and it is done. It's a quick game that you can play multiple times to get really good at it.

Negatives: 

1. Repetitive: This is mainly with any puzzle game.  At some point it just becomes repetitive and it is the same thing over and over again.  Nothing against it, but if you want more variety, then you'd have to look elsewhere for games.

Rating:

Overall though, Dr. Mario is a really good NES game.  The pacing is fantastic, the differences are subtle but good to Tetris.  I overall enjoyed this game so I would rate this game probably around a 9 out of 10.  They did the best they could due to the limited capacity that is the NES.

No comments:

Post a Comment