Saturday, April 17, 2021

PS1 Game Review: NASCAR Racing

 NASCAR Racing was one of the first racing sims to go to PS1.  It was a game that had good success on Windows and other computers and it went to the console with this game.  This game has its ups and downs but it is something that didn't gain traction to go forward to the consoles and went back to the computers after this.  Here are the positives and negatives of NASCAR Racing.

Positives: 

1. Most tracks are on here as of the 1996 season, including North Wilkesboro.  It is a bit surprising that this was the case as North Wilkesboro was out at years end.  I know Daytona isn't on here but that track wasn't on a game until 2001 so that makes it better to stomach knowing that no game had Daytona on it until 2001. 

2. Most of the big names at the time are also on this game.  So names like Wallace, Earnhardt, Labonte, Waltrip, Gordon are all on here from 1996.  That tends and lends credibility that this game was in the right direction right away.

3. There are two fantasy tracks that are honestly quite fun to drive and are noted to be pretty fun overall with this game.

Negatives:

1. No full field and that is a disappointment considering the computer games had essentially a full noted field at most times. 

2. The cars are blocks essentially and take damage like they would if they were tanks so they are not realistic.  It essentially is like a block and you can just run anyone over and not have an issue.

3. The cars are also not realistic in handling and notes that this is a struggle.  I know it is 1996, but this could have been good with the engineering of the game.

Much like Codemasters with Jarrett and Labonte Stock Car Racing, Papyrus with NASCAR Racing mainly just had this be a game that just is lackluster and average at best.  The best way to explain this game is like Jarrett and Labonte, as many positives and as many negatives.  Just an average racing game that doesn't wow you.

No comments:

Post a Comment